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Full Version: PathFinder
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I want to make a game with smart AI.. this means that the enemy is looking for me, avoding all obstacles (walls,objects) but still moving threw my direction.. there are some games like pacman, where the badguys are chase after pacman (that looks like smart AI)...
so my point is.. I want to know how create a smart PathFinder that really avoid obstacles and moving threw my direction (like in pacman)... please help me (source code will be greatfull)....
same question, or you just forgot about even doing anything at all...