08-13-2003, 02:28 PM
I want to create music editor with this brilliant sound engine of UGL. But when I build library with only sound engine, it also adds much other stuff such as ellipses, PUTs etc.. I tried to remove'em, but could just few (system hangs). The problem: I using Protuberance under Future Library for graphics and if I'll combine FL and UGL with this stuff I don't need, output file will be very large and I'll run out of memory. Is it possible to rip sound engine and get rid of unused stuff?