make a colion engien for a 3d shooter that is not slow and would work on a 450Mhz computer.
You probably mean a Collision Engine I suppose? If you do, this challenge is quite some challenge, as 'real' 3d shooters require a LOT of QB code to check collision.
Trying to get someone to write you an engine eh? :lol:
A colion engien is definetly different from a collision engine...... A colion engien is some high-tech contraption they put in your body to replace your "colion"...............
ahem.....
that doesn't count as a challenge.....
do you have an idea on how long it takes to code a complete 3d engine?
beside that: raycaster? polygones?
cheers/mariuz
Yea, 3d engines are really only worth making for actual projects...