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Well I have a question -How to use font's in UGL? I mean it never work. Allways when I try to run examples -my computer crushes. Everything else seem to be working fine. But only fonts. I'm using debug library and I have latest built of UGL (0.22a). Maybe I'm missing here something?
Their vector font routines suck when you're using mode 13h (320x200x256)... I made a BMP font loading thingy that I use and it works real well. Blitz got the only copy on the internet, and it's all in text, so just hope he hasn't deleted it. Also, you need to make the BMP for it too. And compile it. And add it to your UGL lib. Or else, you just don't use fonts. Sorry.
It's not becouse of mode 13h! I use 800x600 32BIT But still. If I try to use UGL font then my comp complitely crashes. -So I have to make restart to it. I have tried this on my friends Comp and there it makes sam thing -crash. And we both use win98
Off-hand, I think you may be using too much conventional memory (UGL.MEM) to store some of your DCs, fonts, timers, sounds, etc in. I had that problem too a few times... Just change some of your bigger items (such as large DCs or sounds, or maybe the font) to UGL.EMS.
Did you convert some usual fonts to uglFonts???
Even if I don't use any DC -only font is still crashes. Yes I converted windows font's. I tried several -they all do the same.
Give us the code....then I'm able to help you..I worked with UGL, too
Well for example original example files(Uvf.bas and uvf2.bas)
Well, atleast someone is with me Big Grin. Vongodric I too faced the same probs and I never found out why? So I havent been able to use UGL Cry
Do any of the other examples work for you (VonGodric)?
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