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I made this pic of the Lorenz Strange Attractor with a simplified version of TC-Ray... just for the fun!

The balls colours are HSV controlled, and it took over 2 hours to render... I'm working on the Apollony fractal with the same prog, should get it in the next days...
<edit 17 10 03>I replaced the basic view by this combination between a perlin cloud pic and a zoom in the attractor</edit>
[Image: Lorenz.jpg]
That looks very nice, Jark.
Quote:That looks very nice, Jark.

Like everything Jark does with QB
Whats TC RAY and how can i get a copy.
P.S That looks amazing.
Thats incredible =) How much time did it take to render that pic? Which machine do you have?
Andy : you can download TC-Ray from my website (http://mandelbrot.dazibao.free.fr). It's a Hi-Res raytracer written with QB. You will find the source code and the tutorials in the Quick-Basic section, along with sample pics.

TBBQ: something like 2 hours with a 1.8 GHz machine, for a 1024x768 picture (I cropped it to 800x600 around the attractor).

I'm currently rendering the Appolony fractal: I should be able to post the pics after lunch (it's 12:40 in France). Solving the Soddy circles was a little tricky, but I managed to solve that this morning (while working :rotfl: )
I had seen POV-Ray images of this fractal at Paul Bourke's page. Well, here it is, done with QB...

I will publish the source code soon, along with the explanations, and maybe try to put some Perlin textures on that stuff...

[Image: 203002.jpg]
Mummy!!!

Perhaps you could draw spheres radius r, with x, y and z co-ords, and make up some basic molecules Smile
It's one of my numerous projects, Oracle... The objective of the Mandelbrot Dazibao is, when I'm done with programming ( :rotfl: )
to summarize Relativity, Quanta and Fractals, while matching that with a synthesis on the main religions in their cosmologic approach (I do not want to enter polemics about what religions are in the real life, though I have my opinion about that: this subject is far too touchy).

So I will need physics oriented graphics, and that's the real reason why I've been playing with 3D for one year now...
It all comes out Smile You're shooting high, but there's nothing wrong with that Smile
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