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Anyone remember the QuickPower project I was doing a few years back? Well...yeah, it died an early death. Why? Two reasons. First, the official reason was that I no longer had any time nor interest in developing DOS stuff anymore. Which was true but was not the real reason I gave up on QP. The real reason was because simply put, I was a sucky coder back then. I couldn't write a parser to save my ass.

Two years later, things have changed. I've spent a long time developing my skills in the Windows environment, and as such, I think I've improved considerably. With the assistance of a few good friends of mine, I've been able to develop said skills in compilation and am ready to open this thing up to the Qmunity. So, without further ado, I am opening this site up to the public:

http://qbwin.lostsocksoftware.com/

It's simply called "QBwin", short for "QUICKBASIC FOR WINDOWS". I have left as much of the language intact as I could, but some things just had to go. QBwin is about 5% completed at this point. There are a few things that set QBwin apart from the various other "attempts" at QB compilers recently attempted:

1. QBwin does not strive for 100% compatability. It is impossible to achieve.
2. Unlike all the other project leaders, I'm not a proud dipshit. If I don't know something, I will ask for help on it.
3. QBwin will become open source once the IDE is finished to my liking, so it can be improved by the Qmunity as a whole.

I'm sure a few of you right now are rolling your eyes at this, but take heed: this project has gotten a very warm reception from everyone I've spoken to about it so far, and positive reinforcement is what keeps a project like this afloat.

Feel free to make suggestions Smile

-nekrophidius :evil:
Hey, great news! Count me in for any kind of freelance help. At last an interesting project!
Knowledge of MASM32 would be of great help Smile but QBwin is such a large project that eventually all kinds of people might be needed for it. Currently there's no real need for anyone extra on the project, but at some point in time, QBwin will need testers, example code writers, and possibly extra assembly coders to assist in creating the standard libraries.

-nekrophidius :evil:
Well, basically I suck at ASM coding, but I can beta test and write sample programs. Anyhow, expect my collaboration with any kind of issue you post here.
Cool...hopefully you go through with it. Smile
I hope Sterling is READING this!!!! SC?
Mine is suffering from I-wish-I-were-written-in-C++ syndrome, and making very little progress. QB is not the language for compiler construction.

Congrats, Nekrophidius! Can we hear a little more about it's features? Expression evaluation? What operators? Floating point? etc...
Quote:Mine is suffering from I-wish-I-were-written-in-C++ syndrome, and making very little progress. QB is not the language for compiler construction.

Congrats, Nekrophidius! Can we hear a little more about it's features? Expression evaluation? What operators? Floating point? etc...

Yeah, I too get that syndrome =(

Nek, I hope you will be adding lots of OOP, pleeeeeeeeeeeez :bounce:
Try to find all th ASM coders in the qmunity and ask them to make functions.
Also improve the gfx functions for winqb (using directx or something) cause directx is pretty hard to use, I think we need a simple gfx interface..

i'm no asmcoder, but I realy want to help, make some programs for it etc, do some testing...

It's a cool thing you're making, But don't let it become something as Xbasic, or rapidQ....
Awesome news!

- Dav
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