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This is a small tutorial on making large scrollers using minimal conventional memory by not using any map arrays or tile arrays. The demo is using the engine I coded and will use for my upcoming vertical shooter. These techniques will help programmers achieve larger games in QB. Check out the demo and let me know what you think. We can discuss ideas afterwards. 8)

(right-click, save as...)
Link: www.geocities.com/juice801980/vs.zip
File cannot be found.

I right-clicked>save as...

:*(
hmmm, the file is there, I tried myself. Did anybody else have this problem?
For me it works fine.
Yep, works fine for me....
(cool, by the way)
Still didn't work for me. :*(

Tanks.zip worked though. :*)
Heh, can't DL the file now, but will have to soon. Whenever I do, would you mind if I put it in the resources section of my site?
by all means Smile RelL: try going to the actual site. It's just a small backup database I have on geocities
Rel: try dragging vs.zip into the address bar. works for me.
Rel do this :
http://www.geocities.com/juice801980/

You can then select vs.zip