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Full Version: Write A* algo in qb
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Here's your beer!!!!
What I'm saying is,

A* algorithm isn't an algorithm at all.

It's too general.

It's bad.

It sucks!

Don't use it.

Smile
The computing community worldwide says something, Agamemnus says the contrary. Always Big Grin

Weren't you coding something like this for a game by the time you arrived to this forum? An isometric game...

By the way, Kakurot, A* is not to find paths around objects. As Agamemnus said, it is more general than that. A* is just a search algorithm, often used in tree structures in the context of expert systems and AI programs. What you want to do is just an application of A* to the calculation of trajectories around objects, i.e. A* applied to a graph.
Quote:The computing community worldwide says something, Agamemnus says the contrary. Always Big Grin

Aga is *special*. :*)
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