10-07-2004, 03:53 AM
10-07-2004, 05:51 AM
*gasp*
BLASPHEMY!
outside! *tremble*
fresh air!? *shakes*
EXERCISE!
Get him, he's a spy!
BLASPHEMY!
outside! *tremble*
fresh air!? *shakes*
EXERCISE!
Get him, he's a spy!
10-07-2004, 07:34 PM
you can fit qb4.5 on a floppy, so then you could carry on, but there is the pen and paper for writing code
10-07-2004, 09:23 PM
you can go out and have some fun!
10-08-2004, 04:43 AM
Yeah thats another one... I often use pen and paper to write code...
10-11-2004, 01:55 AM
Pfft. Fresh air.
Dr. Dav: one would think so, but I have this bad habit of not finishing stuff
As I mentioned, I'm getting into the habit of outlining the entire program before I get started on it... an outline text file would look something like this:
And that's only the first few modules. When printed, it's about two pages in 10pt Lucida Console font. Looking at that, you can guess what type of game I was trying to make. The project was...very...extensive. I think I bit off more than I could chew.
In the meantime, I've read some of Arthur C. CLarke's books, read some Tom Clancy, Orson Scott Card (but those two don't count, I was reading them before), become reimmersed in politics (shakes fist at all our canidates).
At the moment I've gotten back into 3D modelling with Anim8or and DoGA. I've done a sort of starfighter recently; I'll have to post it and get some suggestions on it
--pr0gger
Dr. Dav: one would think so, but I have this bad habit of not finishing stuff
As I mentioned, I'm getting into the habit of outlining the entire program before I get started on it... an outline text file would look something like this:
Code:
main.bi (Main module/Menus)
SUB mainStartupMenu
SUB mainGameSetupMenu
SUB mainToolsMenu
SUB mainOptionsMenu
SUB mainCreditsScreen
SUB mainResetGame
SUB mainStartGame
SUB mainGameLoop
SUB mainEndGame
SUB mainEndProg
SUB mainError
ai.bi (Game AI)
TYPE subCmdr
SUB aiGeneratePlan
SUB aiDivideArmy
SUB aiGuessEnemyPlan
SUB aiGetTargetForUnit
SUB aiSetWatchArea
FUNCTION aiGetWatchArea
bldg.bi (Buildings)
TYPE bldg
TYPE bldgClass
SUB bldgKill
SUB bldgUpdate
FUNCTION bldgSendOrder
FUNCTION bldgNew
gamesnd.bi (Game sounds-- independent from UGL's SND module)
TYPE gsnd
SUB gsndEnable
SUB gsndDisable
SUB gsndLoad
And that's only the first few modules. When printed, it's about two pages in 10pt Lucida Console font. Looking at that, you can guess what type of game I was trying to make. The project was...very...extensive. I think I bit off more than I could chew.
In the meantime, I've read some of Arthur C. CLarke's books, read some Tom Clancy, Orson Scott Card (but those two don't count, I was reading them before), become reimmersed in politics (shakes fist at all our canidates).
At the moment I've gotten back into 3D modelling with Anim8or and DoGA. I've done a sort of starfighter recently; I'll have to post it and get some suggestions on it
--pr0gger
10-12-2004, 09:01 AM
Yo Progger. Ever read Clarke's "Childhood's End" and "Rendevous with Rama"?
Childhood's End was cool!!!
Childhood's End was cool!!!
10-13-2004, 01:29 AM
I'm actually reading Childhood's End right now... on page fifty or so. When I first started my mind kept drawing parallels to Independence Day, heh
--pr0gger
--pr0gger
10-15-2004, 10:43 AM
Trust me it get better in the end.:*)
Can you picture out Karellen already?
Can you picture out Karellen already?
10-18-2004, 10:49 AM
I got realllllllllllllly bored in geography once and start writting code in my book. I acually wrote better code for some reason, and it worked the first time I stuck it on the computer. Sure my friends thought I was wacked, but oh well, they don't care to much.