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I am in the process of making a roguelike in Qbasic. If you have ever heard of ADOM, this will be a lot like it. I am going to start small, so don't expect too much at the start. Eventually, I will keep adding on to it. I will post Updates as I make them. To begin with, I am going to add the following features:

*2 Towns, each giving a number of quests
*A castle type of City, where you can find all sorts of goodies
*Two dungeons, that will regenerate every game you play
*At least 25 weapons to start, i.e. Non magical weapons/Unnamed Weapons
*25 different food items
*15 different spells
*6 different Classes
*8 different Races

I will try to post updates as often as possible. Wish me Luck!
Oh, one last thing. Once I finish the first version(v0.1 alpha) I will post it here for all of you to test out so I can find any bugs.
Hehe... I'have "started a rogulike game in qb" at least twenty times... still not going beyond a @ (pg) character milling inside a box with a "Z" (zombie) chasing it Cry

Good work on this...

And yes, i know ADOM, and if you want to make your game close to it, well VERY VERY good work.

It'will be text mode ?

Maybe you already know this, i post it for all who are interested, but on This site you can find tons of info about creating roguelike game.
Yes I know about that site, thank you. I will probably be refering to that often. :lol:
This is my first try, so I am going to need to be patient if I am going to get it done. When I said "like" ADOM, I meant user interface that kind of stuff.
I wish you the very best of luck. Creating a roguelike is not easy but still not impossible (I've heard....) :wink:

Try not to add extra-ordinary features before your roguelike is almost done....remember that creating a roguelike similar to the original Rogue is a great achivment (that hasn't been done yet...at least not in QB).

Two sites that can come handy for you:

- http://www.hut.fi/~eye/roguelike/
- http://www.monmouth.com/~colonel/rvm.html

Good luck and promise to report with information about how the development is going for you. I'm very interested!
Hehe, it's been a while since I last posted on this forum. I decided to try to learn C++, and have had some fun with it. I wanted to try to get started back on the RL I said I would make :wink: . I have looked at a lot of stuff for C++ and then started my RL again. C++ really is a lot more powerful than QBASIC. I wish that using the stuff in C++ was a easy as QBasic (But that wouldn't be very "basic" would it Smile ).

Anyway... If any of you know a way to store things on the "Free Store" please let me know. I have tried to come up with some good User-defined types, but they just aren't Classes. You can use REDIM to make an array one item larger can't you? I don't wan't to use tons of memory by just using fixed-sized arrays.

So, to sum up this large post... I have started on the project again, and hope to get things up and running as soon as possible. I will keep you posted Big Grin .
With that power comes responsibility. Don't abuse it. Big Grin

Or...do what most of the rest of us are doing and use FreeBASIC. Big Grin