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you know, people say QB is a language for people who don't want to learn real programming. So it's not really fair to say DarkBasic is a BASIC for people who don't want to learn real programmign.

DarkBasic is a gamemaker. In fact, they pitch it as "the ultimate 3d games creator." It's not much of a programming powerhouse and it's not meant to me, so for what it does and claims to be, it's fine.
I like Qbasic because it's FUN, not because of it's power...
Quote:I like Qbasic because it's FUN, not because of it's power...

Scientific fact: If you like Qbasic for its power you have a 72% chance of being mentally psychotic. :bounce:
How did you come up with that figure? :roll:
Hmm. Here's a tough choice. Go with DarkBASIC and pay $50 or go with FreeBASIC and pay nothing. Really tough choice here. :lol:
[quote="Jofers"]you know, people say QB is a language for people who don't want to learn real programming. So it's not really fair to say DarkBasic is a BASIC for people who don't want to learn real programmign.
quote]

They're just jealous. Big Grin
Quote:Hmm. Here's a tough choice. Go with DarkBASIC and pay $50 or go with FreeBASIC and pay nothing. Really tough choice here. :lol:

DarkBASIC let's you code a 3D game without having to learn 3D programming. To achieve the same with FreeBASIC you need to know OpenGL and transformation maths Tongue That's what you are paying for...

Plus... It's really easy to get DarkBASIC for free.

Blitz3D is better. I could get it for free in a magazine. Extrange "educational version" or something. I can't sell the things I code with it, but I wasn't planning on doing that either :lol:
Quote:To achieve the same with FreeBASIC you need to know OpenGL and transformation maths

I learned OpenGL using C actually. Just haven't made much with it. :wink:
It was a "general you", not a "you you".
Quote:
na_th_an Wrote:To achieve the same with FreeBASIC you need to know OpenGL and transformation maths

I learned OpenGL using C actually. Just haven't made much with it. :wink:

C(enen C++) code can almost always be translated to BASIC. I learn SDL and OpenGL reading C/C++ code and use FB top actually make something. Although, if I'm bored, I sometimes do it in Devcpp.
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