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Full Version: Text Game Project
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I decided to make a little text game just to familiarize myself with things. It's going to be one of those family type adventures where you play Jocke the Beast on a killer rampage. Big Grin Anyways, I had a quick question about text mode stuff: Is it possible to get rid of the blinking cursor?

(Ok, another quick question: Can you turn off the mouse, too?)
I think the blinking cursor can be turned on/off in v0.9 of the compiler (not yet released).
Many years ago I used debug and made a COM that changed the look of the command prompt...fonts, style of the cursor, and whether it blinks.

If that ASM is still applicable in 32-bit commandline then use some embedded ASM.
Thanks for the tips. I'll see what the next version has in store and then look into the ASM.
Quote:It's going to be one of those family type adventures where you play Jocke the Beast on a killer rampage. Big Grin
Killer rampage? Ahh...you meant a ordinary 'walk-in-the-park'? :wink:

Anyways, cool to see a text adventure game in FB soon...Keep at it 8)
Well, progress is buzzing along just fine. Here are a couple screenshots from the game, and you can go to my page for a full walk around demo.

[Image: 72-r]
[Image: 73-r]

http://www.geocities.com/szrrya
hehe...well...hmm.... :lol:

Cool! Very well-made and organized text-adventure game. Great work!