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Just finished it, here it is:

http://www.ecplusplus.com/gfxlib.txt

This will be included in the soon to be released FB 0.11b... BTW, new gfxlib now also has a Linux X11 driver 8)
Feedback is welcome!

EDIT: uploaded new version with some fixes and additional appendix, and changed docs URL, new link above replaced old one.
To lillo (aka Angelo Mottola):

I wanna say up front that your new documentation on your GfxLib 2 library is simply flat-out informative and very clear and even useful for the hands-on FB programmer (even for FB v0.11b as well!), from the commands presented here all the way down to the descriptions and even to the appendixes as well!!! Big Grin

Look, lillo, you did such a great job seriously on it. :king: I mean, it is like you put such a *whole* lot of thorough heart-and-soul effort into making this, just like you successfully did for DirectQB from around 6 years ago. I am impressed, too!!

I give you my deepest congratulations on your excellently-designed doc, man, and talk to you later!! ^_-=b !



A REAL PLEASURE SPEAKING WITH YOU FOR THE *VERY* FIRST TIME,

[Image: file.php?id=32]
Adigun Azikiwe Polack
One of the Founders of “Aura Flow”
Continuing Developer of “Frantic Journey”
Current Developer of “Star Angelic Slugger”
Webmaster of the “AAP Official Projects Squad”
Amazing. :o Great documentation. I'm seriously looking forward to getting to play with this and maybe do some things that Future Library (which was great) just couldn't do for me. Good idea on the insights, btw.
To Ryan:

Definitely agreed on that. :wtnod: Hey, just like Future.Library did successfully well on bringing you the 16- to 32-bit hi-res graphics modes real easily for QB, lillo’s GfxLib 2 can do the same and more so VERY well, plus lets you work on multiple pages and more *without* EMS/XMS at all! Now how awesome is that, huh!? d=Big Grin=b !

Pleasure hearing your response, Ryan, and thanks so much! :bounce:



[Image: file.php?id=32]
- Adigun Azikiwe Polack
One of the Founders of “Aura Flow”
Continuing Developer of “Frantic Journey”
Current Developer of “Star Angelic Slugger”
Webmaster of the “AAP Official Projects Squad”
There will be a chm version of the documentation provided by yours truly.
Quote:Amazing. :o Great documentation. I'm seriously looking forward to getting to play with this and maybe do some things that Future Library (which was great) just couldn't do for me. Good idea on the insights, btw.
Agrees with everything Ryan said. Great work!
Thanks a lot for all the feedback so far Big Grin

I uploaded a new updated version with some fixes and an additional appendix. The old URL is not valid anymore, new one is this:

http://www.ecplusplus.com/gfxlib.txt
To lillo again:

About your new URL that you have just posted for the updated doc of your thing, it truly makes *much* better sense if you ask me. Excellent job again!! Big Grin

Catch you once more, and just keep up the awesome work that you are doing right now!!! :king: !



[Image: file.php?id=32]
- Adigun Azikiwe Polack
One of the Founders of “Aura Flow”
Continuing Developer of “Frantic Journey”
Current Developer of “Star Angelic Slugger”
Webmaster of the “AAP Official Projects Squad”
Awesome. It has all I need until Allegro gets finally ported Smile Back to the business, I was missing that Wink

Expect Star Odds 32 (with new GFX and music and engine and everything) coming soon... Once v. 0.11b is released Wink
http://www.nodtveidt.net/fb/gfxlib2.zip

Preliminary chm of the manual for the new gfxlib. Big Grin
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