02-23-2005, 12:38 AM
I searched other topics related to this but to no avail
I'm converting an old game of mine to FB when I came across this problem:
QBASIC code
I need to know how to get it to work without the DEF SEG. I removed it and tried this:
But it didn't like that. I checked the documentation on it and that didn't help either. Anyone know how to do this? Thanks in advance.
I'm converting an old game of mine to FB when I came across this problem:
QBASIC code
Code:
' *****Load the sprites*****
REDIM SHARED sprites%(1 TO Ints)
DEF SEG = VARSEG(sprites%(1))
BLOAD FileName$, 0
eps% = 130
DEF SEG
I need to know how to get it to work without the DEF SEG. I removed it and tried this:
Code:
BLOAD FileName$, sprites%(1)