i got a challange, make a wormhole effect in as few lines as possible..you can use any method you want
rulez:
1.cannot use :
2.code must be commented
3.code must be short as possible
ok, thems the rules.. have tons of fun :wink:
Define wormhole.
Technically you can't really see a wormhole...
Do you mean like something out of Star Trek? Stargate? Or like a plasma like worm that wiggles around on the screen?
I think he means something like the Wormhole DirectDraw demo that comes with early versions of the DirectX SDK. (the spacetime curvature thing with a grid and a hole in the middle)
Hmmmm. Try to get your hands on the C++ version of the DirectX 7.0 SDK. It should have it.
Well, I don't feel like doing some 3D right now anyways so this is my last post here, sorry xteraco. :roll:
As far as I know, the wormhole effect he means is a tunnel effect. This has got me thinking and maybe I'll try and make something... but I'm busy with other stuff.
Wicked challenge. It will be good to see the entries.
-shiftLynx
yep, shiftlynx has it, its like a tunnel effect, i'm just used to calling it a wormhole
I know I said I wouldn't post here, but I think other people might need some clarification:
So you want me to make it look like your looking down a long tunnel? Any animation? If so a spinning tunnel? A plasma-looking tunnel? :-?
well, animations are nice, weather its a plasma tunnel or whatnot is a matter of preference.. the style of your animated tunnel is part of what makes this a comptetition, your tunnel will be judged partly on looks, partly on code size, and lastly, partly on how well commented your code is.. my idea was to make a competition that everybody could learn from