05-17-2005, 05:06 AM
One of my prime programming hobbies is working with the old DOS game maker, ZZT. Maybe someone here has heard of it? My goal is to, in QBASIC, create an editor that would allow a user to edit their ZZT games with advanced features and tools. This has been done before by other ZZT users, and my goal is to design one with improved capabilities.
I'm relatively new to QBASIC and know only basic commands. My question is, can anyone give me any advice on how I might go about creating an editor for ZZT? I know it will take a long time before I'd be able to start on this, just knowing basic facts of QBASIC. Can something such as this even be made in QBASIC?
If anyone has advice for me, I'd appreciate hearing it!
I'm relatively new to QBASIC and know only basic commands. My question is, can anyone give me any advice on how I might go about creating an editor for ZZT? I know it will take a long time before I'd be able to start on this, just knowing basic facts of QBASIC. Can something such as this even be made in QBASIC?
If anyone has advice for me, I'd appreciate hearing it!