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Full Version: Porting an rpg from QB to FB, which lib to replace DQB?
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As asked in the TT, i'm looking for a library that is kinda like DQB.
Coz i assume that DQB isn't compatible with FB right?
At least i couldn't get it to co-operate.
Ayone a suggestion?

http://s18.yousendit.com/d.aspx?id=3BKAA...2ZGWNQBMQW

for the exe and source, could anyone try to get it to run anyway?
it doesn't work on mine WINXP.
No, DQB won't work on fB.
Depending on what parts of dqb you are using you might consider
just jusing the standard graphics included with fB, which has better
functions and is AFAIK much faster than QB's built in graphics.
SDL might also be an alternative...
i'm working on a DBQ wraper that use SDL as a back end 90% done of what i planed to port.

here a list of the commands i have wraper so far.

> are things that are done

>DQBinit
>DQBinitVGA
>DQBsetClipBox
>DQBcopyLayer
>DQBclose
>DQBinstallKeyboard
>DQBclearLayer
>DQBget
>DQBpoke
>DQBpeek
>>DQBfPut
>DQBput
>DQBprint
>DQBboxf
>DQBxPut
>DQBkey
>DQBline
>DQBellipse
>DQBpaint
>dqbclose
>DQBpset
> dqbrput almost done but what a hack using logic lords rotation and scalling algo which i have to jump throw hoops to get interfaced correctly.



DQBcreateBMap
DQBsetBMap
DQBbPut

if you have requests for more command speak now because after i'm done i'm never ever going to do anything like this again Smile