08-27-2006, 06:48 AM
http://www.wolfenstein3d.co.uk/index.htm
http://diehardwolfers.areyep.com/
http://www.wolf3d.co.uk/
http://www.freewebs.com/wolfenstein3d/
http://www.users.globalnet.co.uk/~brlowe/
Just to list a few...
I also got a few textures from sites for newer games, such as Q3 and UT, plus a good number of generic photographic textures that scaled down well enough to use.
I've found that keeping my mapper to the limits imposed by the original TL spec (16 textures), I've been a bit limited in how detailed I can make the walls. Since Lithium's raycaster supports much more than 16 textures, I can go beyond the original spec and make much more complex scenes, so I have to update my mapper to compensate. I'll do that tomorrow I think...
http://diehardwolfers.areyep.com/
http://www.wolf3d.co.uk/
http://www.freewebs.com/wolfenstein3d/
http://www.users.globalnet.co.uk/~brlowe/
Just to list a few...
I also got a few textures from sites for newer games, such as Q3 and UT, plus a good number of generic photographic textures that scaled down well enough to use.
I've found that keeping my mapper to the limits imposed by the original TL spec (16 textures), I've been a bit limited in how detailed I can make the walls. Since Lithium's raycaster supports much more than 16 textures, I can go beyond the original spec and make much more complex scenes, so I have to update my mapper to compensate. I'll do that tomorrow I think...