Finally foo! Its about time :D
This was a game I was looking forward to. :-P
It was impossible to finish as a QB game because of all the problems RTe had under Windows XP...not to mention no sound library would co-exist with it except UGL's, which then presented a whole new slew of problems. Recently, as some may know, Lithium developed a raycaster in fbgfx, and I jumped on it as soon as it was viable.

So thanks to his work, Two Lords was reborn as a Windows game, and it's still the same game as the original...only better.

I remember being a beta tester... never had anything to do though

That's probably because the game never reached beta status.

Quote:I remember being a beta tester... never had anything to do though 
sounds a little like fieldview =/
So what timeframe are we looking at to be able to play/test two lords?
Quote:Z!re Wrote:I remember being a beta tester... never had anything to do though 
sounds a little like fieldview =/
Maybe if you checked the forum you'd know

Quote:So what timeframe are we looking at to be able to play/test two lords?
No specific time frame. Still ironing out the gameplay at the moment. Got a few quirks that need fixing. Can't get the new depthshading LUT to work, and enemies still like to walk thru wall corners.

Having a problem with shot origins as well...something I never had any issues with in RTe.

[/quote]Maybe if you checked the forum you'd know

[/quote]
hmm I quit hearing anything about it so I wasnt checking the forum =/ lol Guess i'll go check it now