12-10-2005, 01:36 AM
(as the title says) I'm trying to figure out how to load a font into the program and print text, but I'm getting the impression that there is no simple way to load a TTF into OpenGL or SDL.
Is there a code snippet/tutorial that out there that can help? The ones I've found so far have been in C/C++ (not surprisingly) and used extensions so I figured I should ask here before trying to translate those.
I see that someone has answered this before using vector fonts; but will that work with TTFs as well?
--j_k
Is there a code snippet/tutorial that out there that can help? The ones I've found so far have been in C/C++ (not surprisingly) and used extensions so I figured I should ask here before trying to translate those.
I see that someone has answered this before using vector fonts; but will that work with TTFs as well?
--j_k