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Full Version: Starting up a Small Childrens' Games Project: Please Read!
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Hey there! Pritchard here! I am sick and tired of my little sister, who's 4 years old, wanting to play Dora Games, and other games as well but only have 30 minutes to play! Otherwise we have to buy them all.

So I'm starting a project. What we do is participate whenever we feel like it. You contribute a small game that a child at or below 5 years old would enjoy. You would have to include the source because I don't want to have to open up an EXE in the middle of the program.

Please Follow These Guidelines if You Are Interested:

* Give yourself full credit please.

* Name all your functions and if you can, variables, Game_Name_Function/Game_Name_Variable, that way I can add them to source-code easilly, and optimize later on.

* Anyone who's interested has to do nothing but submit a game. If you're not up to making it really fancy, flashy, or with sounds, I can do that I suppose, depending on the program.

* Children love sounds, an easy to get to goal that's fun to try over and over again even if they do fail, sounds, flashy graphics, and learning (believe it or not). They LOVE prizes too!! Big Grin!!

* She's a girl of course, so I'd like the majority to be aimed towards girls. Flowers, Princesses, Strawberry Shortcake, Hello Kitty, Care Bears, Barney, Barbie, Hearts, Dora The Explorer, etc should be in the program somewhere. Not required of course ^_^;;
Contributions:

The Hello Kitty Game - Originally written for x_toaster_x, by Pritchard
Wouldn't it be easier to just have a base hub which finds all exe's in its directory and lists them in big, fancy, easy-to-click letters? It could then use the RUN command to run any of them, and obviously once that program is quit, control is left with the hub again to pick another game or quit. This would be a heck of a lot easier to code and maintain. All you would have to do is put the new exe into the directory and the hub finds it and integrates it. Putting all the games into one source code will get progressively harder and less opitimized, ntm its just plain sloppy. I could be wrong, but I think this would be a much better way to do it.

just my 2 cents.