08-10-2006, 02:27 PM
I posted this over at the FB forums, so I figured I'd post it here as well. I've been asked to write a PC port of the classic game Neutopia, and I've decided to use FB to do it. At the moment, I'm writing the complex graphics engine for the game (it's like a mini-emulator) which will take a lot of work so I can't show off a lot of screenshots just yet but here's a simple one from the title test code:
The game will be released under the GPL, which means free source code too. Since this is essentially a contracted work, it's required to be finished, and I now have a little less than 6 months to finish it in. The graphics and sound are all the same as the original game (this IS a port after all, not a remake). The game uses bass.dll for sound (the free license is compatible with the GPL), and it will use Aflib2 for some things as well, since it's a 256-colour game (the original never needed the full 512 colour spectrum). I have no intention of porting this to alternate OSes, as that's not part of the deal, but I'm sure someone could make a Linux port easily with the sourcecode. Also, the game supports gamepads natively, including POV-style (hat switch).
The game will be released under the GPL, which means free source code too. Since this is essentially a contracted work, it's required to be finished, and I now have a little less than 6 months to finish it in. The graphics and sound are all the same as the original game (this IS a port after all, not a remake). The game uses bass.dll for sound (the free license is compatible with the GPL), and it will use Aflib2 for some things as well, since it's a 256-colour game (the original never needed the full 512 colour spectrum). I have no intention of porting this to alternate OSes, as that's not part of the deal, but I'm sure someone could make a Linux port easily with the sourcecode. Also, the game supports gamepads natively, including POV-style (hat switch).