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  ART ART ART ... Drawing of a female Elf
Posted by: BlueSckR - 07-24-2002, 03:47 AM - Forum: Art & Music - Replies (13)

So, what have we got here? - ahh two pictures...of...uhm...HELL,
she is an elfish(!) girl - use your imagination if you don't get it...

^_^




The picture to the right is a sketch and the picture to your left is
a Computer-Inked Version of the sketch...I took me only a few
minutes to ink her using the Bezier Tool, so be kind when you
have got some comments!

comments...erm..are welcome.

[Image: namudone.gif][Image: namudone2.gif]

I think i will finish the complete girl(yay, she actually has a body) if
you like the style...IF!

So, c&c please

Bye
-Marius

btw: sorry about too much stupid stuff in the above post, but I
came right from some big party.

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  Pick your favorite qbasic.tk advertisement
Posted by: Sumo Jo - 07-23-2002, 04:54 AM - Forum: Art & Music - Replies (7)

This is the time where i bring in all 3 qbasic.tk fans out there (my aunt, grandmother, and brother), just kidding. Below you will see a few links to proposed qbasic.tk ads and i would like people to pick their favorite. The picture that gets the most votes will be put on the front page of qbasic.tk. Just reply to this message and state the one you would like to see.

Thanks everyone,

Sumo Jo

[Image: 1027380917.GIF]

[Image: 1027380947.JPG]

[Image: 1027380971.JPG]

[Image: 1027380989.JPG]

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  HAR 13h++ will be released this week!
Posted by: Mr. Doom - 07-22-2002, 06:30 PM - Forum: QB Projects - Replies (1)

Goto http://www.nemesisqb.com this week.

HAR 13h++ made by Mr. Doom!!!!! I think it's the best Pure QB library ever. Over 75 routines. Supports multibuffering and far & far more.

Mail me: http://mailto:arecinos@gmx.net

-Mr. Doom

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  A poll on a game
Posted by: mofu - 07-22-2002, 12:12 AM - Forum: QB Projects - No Replies

I am making a game and I would like to see whether I should make a action or platform game, please vote....

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  RPG engine. 16x16 tiles, or 20x20?
Posted by: Ravyne - 07-20-2002, 10:39 AM - Forum: General/Misc - Replies (5)

Here is the issue people...I have a nearly complete RPG engine in the latter stages of development. I'm talking mere months from completion. Now, I planned this to be used by not only my games, but others in the programming/RPG making community. as I look through the vast majority of RPG-making sites there are tilesets abounds in 16x16 format. However, up till now, I've been using 20x20. Personally I like the level of detail those 4 little pixels allow, but some peope out there are not artists. So, should I stick to 20x20 or jump on the 16x16 bandwagon? I'm not concerned about the tiling code, but the NPC/Object code may be a pain to re-write.

If you feel like checking it out:

http://www.nyninteractive.cjb.net

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  data with graphics+hacking group
Posted by: screamer_r - 07-18-2002, 12:53 PM - Forum: QB Projects - Replies (2)

hi everyone, Big Grin

Thanx for all the help youve been to me, especially nathan. i got all the help i needed and more for my qbasic assignment. youve been very helpful. note: i am building a hacking&cracking group for which i need more members. anyone interested please contact me (screamer_r@go.com).Please visit my site at www.angelfire.com/my/neocity
-its old but im building a great new one. i m also in the process of putting a forum (like this one) which will feature programming, hacking, cracking etc. anyone got bright ideas? please email me at:
screamer_r@go.com.[/b]
:wink:
thanx again.

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  IRC chat window included with forum...
Posted by: R@dioman - 07-18-2002, 11:48 AM - Forum: Site/Forum Issues - Replies (12)

A live IRC chat window would be neat here where when you sign in, you connect to a QbasicNews IRC channel so you can talk live to people who are on-line on this site. Then you can easily discuss posts a lot faster than waiting for responses. But Forums are still great, I'm just saying both on the same page would be neat. I find sometimes that exchanges of ideas are done better when in realtime. Who thinks it's a good idea? Place your votes people Smile

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  Just to test polls... A Jill Poll
Posted by: na_th_an - 07-13-2002, 10:07 PM - Forum: QB Projects - Replies (3)

Well, just to test this. I think this is a funny subject and also I'm training to be efficient with mine's and AetherFox's QB gaming compo.

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  I need a team of good programmers......rpg
Posted by: Zeroprinceofthegods - 07-13-2002, 08:46 AM - Forum: QB Projects - Replies (6)

ok, heres the story.....ive got in a little over my head. My friend at school challenged me to a rpg making contest. I have no programmin experience, however, i do have a storyline, character designs, and every aspect i need planned out......now im trying to learn qbasic and i realize that im a long way away from an rpg.....see, i need a few good men, to either help me, or join my team, and help program an engine.....the game name is Paths Of Destiny, if you would like a little peice of the beggining storyline, i can send it to u. Well, my email adress is ChaoticSk8er87@aol.com....any takers, reply or mail me......

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  Demo of my new car game! CHECK IT OUT!
Posted by: Qb Basta - 06-21-2002, 04:14 PM - Forum: QB Projects - Replies (12)

This is a early release of my car game..
The trackeditor is as good as done, the only thing that i know i'm gonna do is to add some more sprites..
The engine for the game is like 20% complete, right now i'm remaking the collision detection, so the collision detection in the demo is just a thing i tried like weeks ago and in the final version it will be much better..

The final version will inlcude:

- 2 player mode
- More cars with diffrent specs
- A one player mode where you open tracks (no ai cars thought, don't know how to do it)
- Sound effects, wav and hopefully mp3 music, if that dosen't work i'll put some groove midi music in
- Slicker graphics =)

Well that's about all...

Now, i really need comments and suggestions about the game, so i can better it for YOU guys =)
Please mail me or reply!!!!!

The link is http://194.236.120.34/car.zip

The link is to my personal webserver so if it doesn't work try a little later...

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