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UGL sound engine ripping - Printable Version

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UGL sound engine ripping - Agravein - 08-13-2003

I want to create music editor with this brilliant sound engine of UGL. But when I build library with only sound engine, it also adds much other stuff such as ellipses, PUTs etc.. I tried to remove'em, but could just few (system hangs). The problem: I using Protuberance under Future Library for graphics and if I'll combine FL and UGL with this stuff I don't need, output file will be very large and I'll run out of memory. Is it possible to rip sound engine and get rid of unused stuff?


UGL sound engine ripping - Blitz - 08-14-2003

Answer, no.


UGL sound engine ripping - na_th_an - 08-14-2003

If you are using UGL's sound engine... Why don't you just use UGL for graphics? I am thinking in a possible answer, but I can't find it.


UGL sound engine ripping - Agravein - 08-14-2003

I need to reprogram a lot of code then... Sad


UGL sound engine ripping - ak00ma - 08-14-2003

Quote:I need to reprogram a lot of code then... Sad
Yeah, but it's worth it. UGL is times faster than Future-Lib. I recomment using UGL....