New Challenge Forum - Printable Version +- Qbasicnews.com (http://qbasicnews.com/newforum) +-- Forum: QbasicNews.Com (http://qbasicnews.com/newforum/forum-3.html) +--- Forum: Challenges (http://qbasicnews.com/newforum/forum-10.html) +--- Thread: New Challenge Forum (/thread-29.html) |
New Challenge Forum - wildcard - 08-31-2002 Welcome to the new challenge forum. There will be a weekly or bi-weekly challenges. Each challenge will require different skills to the previous ones. So for the first challenge I've let it be decided by a poll for the type of challenge. Each challenge should not take long to complete but there will be no maximum time allowed(therefore take as much time as you need). New Challenge Forum - wildcard - 09-01-2002 The poll seems to show a game but it'll only finish within 6 more days, after then the challenge will be posted. New Challenge Forum - Neo - 09-02-2002 You can also do a GFX-Demo compo. Making a graphical or sound demo. (Or somethin' else). -Neo New Challenge Forum - LooseCaboose - 09-02-2002 Im a bit of a geek so I like the more mathy challenges. I dont know how many people would be interested but you could hold an obfuscated qb code contest. The object is to create a complete program that does something, but is almost impossible to understand. www.ioccc.org hold an obfuscated C code contest every year (I have a half finished entry). I have done some cool coding challenges where you have to write a program (usually only a few lines) to perform a certain task, but with heavy constraints (such as only being allowed one for-loop or not using some statements), this really challenge peoples ability to use a language to its fullest. Just my 2 cents New Challenge Forum - Neo - 09-02-2002 Writing very complex programs, that do something simple, sound good :bounce: ! -Neo New Challenge Forum - wizardlife - 09-02-2002 Well, if you intend us to finish it within a week or two, it'll have to be relatively simple. I recommend that most or all of the challenges be pureQB. That way there isn't preference to one library (since often one is more appropriate than another in a particular situation -- eg. DirectQB has more functions like rotation and scaling and so on, but RelLib is faster.) I also propose that rather than having really general stuff like 'make a cool minigame', give very specific direction like 'make a platformer that sidescrolls in Screen 12 and involves a multiple on-screen projectile weapon, and allows the player to perform at least five basic operations: Left, Right, Jump, Duck, and Fire. Evaluation should be on a per-contest basis. As in, a different rubric for each time around. Fun Factor, Graphics, and GUI might be categories in a game, but in a graphical demo, it might be more like Ingenuity, First Impression, and Attention to Detail. Finally, having a contest every single week isn't necessarily a good idea. Particularly with us all going back to school this week. For the example I laid out above, a more realistic deadline would be two or three months down the road. But that doesn't mean the forum would have to fall silent for that time: Each entrant could start a thread for their project and then post updates and screenshots and whatever other hype material. Just my suggestions. New Challenge Forum - na_th_an - 09-02-2002 I vote for wizardlife's suggestions. Also I challenge you all to write a short program which inputs your name and writes "Hello, "+name$ on screen without using PRINT, INPUT nor INKEY$. C'mon!! New Challenge Forum - wildcard - 09-02-2002 Agreed, I'm aimimg for different aspects for each challenge. I think I'll move them to a monthly or bi-monthly minimum(time isn't always freely available, I know). New Challenge Forum - na_th_an - 09-03-2002 Oh - Nobody even tried... Here's my sollution The input routine needs much improvement as it doesn't still support all the keys nor CAPS / ALT+GR combinations, but, oh well, I coded this straight from scratch in ten minutes... Don't ask me more Code: DECLARE SUB myLocate (xx%, yy%) New Challenge Forum - wildcard - 09-04-2002 Sorry na_th_an but I caused some problems on the site by accident so many people can't access it unless they know to go via http://hybd.net/~qbnews |