FreeBasic forum and examples/previews quicklist - Printable Version +- Qbasicnews.com (http://qbasicnews.com/newforum) +-- Forum: General (http://qbasicnews.com/newforum/forum-6.html) +--- Forum: General/Misc (http://qbasicnews.com/newforum/forum-18.html) +--- Thread: FreeBasic forum and examples/previews quicklist (/thread-5051.html) |
FreeBasic forum and examples/previews quicklist - relsoft - 11-18-2004 Lens and Blobs: http://quickhost.qbtk.com/download.php?id=322 Blobs could be optmized a lot by using intermediate UBYTE buffers but I didn't. Why? Cause FB is soooo darn fast!!!! Yep. Plaz. Traven.xm rocks!!! FreeBasic forum and examples/previews quicklist - v3cz0r - 11-18-2004 The lens effect and the on-the-fly texture looked awesome in 32-bit ;) Code generation can be much better, matter of time.. i wish FreeBasic forum and examples/previews quicklist - Plasma - 11-18-2004 sweeeet FreeBasic forum and examples/previews quicklist - relsoft - 11-19-2004 Quote:The lens effect and the on-the-fly texture looked awesome in 32-bit The guys from microsoft should learn from you. The Freebasic compiled freebasic has like 30kb less size. :*) *Learning SDL like a madman for FB purposes. :*) FreeBasic forum and examples/previews quicklist - relsoft - 11-20-2004 Another one: Bumpmapping!!!! http://rel.betterwebber.com/junk.php?id=27 v3c: Its really pain to implement pointers using the delphi notation. Please use the C notation. Code: *(pointer + SCR_WIDTH -1) = 50 FreeBasic forum and examples/previews quicklist - v3cz0r - 11-20-2004 Nibbles 32-bit: http://freebasic.bad-logic.com/downloads/nibbles32-bit.zip Welcome back to 80's! PS: don't tell m$ ;) FreeBasic forum and examples/previews quicklist - VonGodric - 11-21-2004 We won't :wink: but just out of curiosity, how many modifications in the original code had to be made to compile it? FreeBasic forum and examples/previews quicklist - v3cz0r - 11-21-2004 Not many, had to delete 2 def seg's (used to turn num-lock on/off) and comment some not implemented yet statements (like PRINT USING and INPUT). Also to correct the speed calculation, original used a for i = 0 to 1000 that is runs too fast on current CPU's, causing a div by 0. FreeBasic forum and examples/previews quicklist - relsoft - 11-21-2004 Another one: Tunnel Demo: Enjoy!! http://rel.betterwebber.com/junk.php?id=28 FreeBasic forum and examples/previews quicklist - whitetiger0990 - 11-21-2004 Cool! Though once when I wan them both at the same time my screen resolution didn't change back.... but then i tried running both again and no problem =/ |