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'nother crash - Badjas - 12-06-2004

or perhaps the same as something else.. I wouldn't know. ehm.. I'll upload the .bas file to here

yeap, I tried and see what would happen if I would run bomberzone sources through fbc X-) .. well.. I merged two .bas files into one cuz I dun like modules. that's okay right? got me rid of .bi files too.

Anyway it surely wouldn't compile. But crashing seems a bit overkill to demonstrate what's wrong with the soruce

Greetings,
Badjas


oh wait - Badjas - 12-06-2004

I guess this post belonged in the 'bug reports' thread. *shrugs*


'nother crash - VonGodric - 12-06-2004

this is not dos anymore.


'nother crash - v3cz0r - 12-06-2004

Fixed, too few array dimensions, max was set to 4, REDIM PlayerSprites(Size1624, 1 TO 3, 1 TO 4, 1 TO 4, 0 TO 1) AS INTEGER needed 5, so the crash happened.

Max dimensions set to 16 now, should be enough ;)


*grin* - Badjas - 12-07-2004

thanks for showing off how advanced code is in there :king:

ehm.. but still, it crashed hard on this limitation. An error message would be more kind. Just in case you missed that point ;-)


'nother crash - v3cz0r - 12-07-2004

Will upload the new version tonight, stills the same at sf.net.. only the CVS changed, but it uses to take 2-3 hours to show the new versions when browsing by web.