'nother crash - Printable Version +- Qbasicnews.com (http://qbasicnews.com/newforum) +-- Forum: General (http://qbasicnews.com/newforum/forum-6.html) +--- Forum: General/Misc (http://qbasicnews.com/newforum/forum-18.html) +--- Thread: 'nother crash (/thread-5259.html) |
'nother crash - Badjas - 12-06-2004 or perhaps the same as something else.. I wouldn't know. ehm.. I'll upload the .bas file to here yeap, I tried and see what would happen if I would run bomberzone sources through fbc X-) .. well.. I merged two .bas files into one cuz I dun like modules. that's okay right? got me rid of .bi files too. Anyway it surely wouldn't compile. But crashing seems a bit overkill to demonstrate what's wrong with the soruce Greetings, Badjas oh wait - Badjas - 12-06-2004 I guess this post belonged in the 'bug reports' thread. *shrugs* 'nother crash - VonGodric - 12-06-2004 this is not dos anymore. 'nother crash - v3cz0r - 12-06-2004 Fixed, too few array dimensions, max was set to 4, REDIM PlayerSprites(Size1624, 1 TO 3, 1 TO 4, 1 TO 4, 0 TO 1) AS INTEGER needed 5, so the crash happened. Max dimensions set to 16 now, should be enough ;) *grin* - Badjas - 12-07-2004 thanks for showing off how advanced code is in there :king: ehm.. but still, it crashed hard on this limitation. An error message would be more kind. Just in case you missed that point ;-) 'nother crash - v3cz0r - 12-07-2004 Will upload the new version tonight, stills the same at sf.net.. only the CVS changed, but it uses to take 2-3 hours to show the new versions when browsing by web. |