Glut32 & Glu32?? - Printable Version +- Qbasicnews.com (http://qbasicnews.com/newforum) +-- Forum: Qbasic "like" compilers/interpreters (http://qbasicnews.com/newforum/forum-5.html) +--- Forum: FB Discussion & Programming Help (http://qbasicnews.com/newforum/forum-15.html) +--- Thread: Glut32 & Glu32?? (/thread-6142.html) |
Glut32 & Glu32?? - Rattrapmax6 - 02-19-2005 :o I got OpenGL to work... but there is a OpenGL code that uses Glu32.dll and Glut32.dll.... They wont work!! I put them in the file with the program, I go back to the IDE, press (F5) and it says: Error, one of the DLL files,GLUT32.dll,can not be found :???: I've tried several things to fix it, but nothing.. how do you get it to work??? Glut32 & Glu32?? - whitetiger0990 - 02-20-2005 Just to see..... try putting it in the windows dir Glut32 & Glu32?? - Sterling Christensen - 02-20-2005 Here's a zip that contains glut32.dll. You need to download it, it doesn't come with Windows or FB. http://www.xmission.com/~nate/glut.html Glut32 & Glu32?? - Rattrapmax6 - 02-20-2005 :???: Then whats the "libglut32.dll.a" ??? for, show?? Thanks, I'll look into it and see if that helps... EDIT: Yep, that was the problem,.. thanks! :wink: Glut32 & Glu32?? - steven_basic - 02-20-2005 Quote::???: Then whats the "libglut32.dll.a" ??? The lib*.a files are for the linker when you compile. They are not the actual .dll themselves. Glut32 & Glu32?? - relsoft - 02-20-2005 Glu is almost always needed. For Glut, you could substitute SDL. Glut32 & Glu32?? - Rattrapmax6 - 02-21-2005 Yeah, the SDL alows full screen, and width selecting right? I didn't see any of that in the Glut routines... After seeing Gluts no diff than SDL, SDL does sound better... heh heh.. Now I just got to figure it out... hmm.. there still no FB tuts on OpenGL yet? Glut32 & Glu32?? - shiftLynx - 02-21-2005 Quote:there still no FB tuts on OpenGL yet? Dr_Davenstein should write one some day. I loved that 3D demo and I've been meaning to learn OpenGL for ages. -shiftLynx Glut32 & Glu32?? - Rattrapmax6 - 02-21-2005 Yeah, I'm trying, but trying to learn and port at the same time is not easy,. and I have no C++ knowledge as much as I'd like it.... :roll: |