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PSET Circle! - Printable Version +- Qbasicnews.com (http://qbasicnews.com/newforum) +-- Forum: QbasicNews.Com (http://qbasicnews.com/newforum/forum-3.html) +--- Forum: Challenges (http://qbasicnews.com/newforum/forum-10.html) +--- Thread: PSET Circle! (/thread-6492.html) |
PSET Circle! - Diroga - 03-25-2005 VERY NICE. how did you come up wiht that? the patterns are great PSET Circle! - Rattrapmax6 - 03-26-2005 ![]() PSET Circle! - Mitthrawnuruodo - 03-26-2005 Accually it was working Rattra, but it was drawing color# 000000 :lol: . Umm. I was originally trying to rotate Diroga's one by adding an increasing number to the degrees already there each Do loop. But someting happened and it didn't work. So then I left it there and played with the color max. I then noticed how each number gave a different pattern. So then I just increase that value in the DO:loop. So that's how I did it. ![]() PSET Circle! - Rattrapmax6 - 03-26-2005 <-- How you like that PSET circle? its what happens when a single pixel is rocketing around 3D cords at 6600+ FPS and shading with RGB(z!, z!, z!).. :rotfl: :bounce: :rotfl: :bounce: :rotfl: \/ \/ Click down there \/ \/ PSET Circle! - Mitthrawnuruodo - 03-26-2005 Love the avatar! PSET Circle! - Rattrapmax6 - 03-26-2005 ![]() PSET Circle! - Mitthrawnuruodo - 03-26-2005 Oh, I know QB can't handle 500000fps. :lol: PSET Circle! - Rattrapmax6 - 03-26-2005 :o No, it would fry! oh no!! :rotfl: :wink: PSET Circle! - Mitthrawnuruodo - 03-26-2005 Just like that artoo pic, eh? BOOM! :lol: Circle without using cos,sin,sqr,*,/ - Quibbler - 05-24-2005 Its a little long and includes : But there's no cos,sin,sqr,* or / just + and -. the fisrt line y=180 changes the radius xoff and yoff move it around the screen. Code: SCREEN 12 |