I got an FB âScreen 13â bug to report for GFXlib 2. - Printable Version +- Qbasicnews.com (http://qbasicnews.com/newforum) +-- Forum: General (http://qbasicnews.com/newforum/forum-6.html) +--- Forum: General/Misc (http://qbasicnews.com/newforum/forum-18.html) +--- Thread: I got an FB âScreen 13â bug to report for GFXlib 2. (/thread-7474.html) |
I got an FB âScreen 13â bug to report for GFXlib 2. - Adigun A. Polack - 06-04-2005 Dearest v3cz0r and Angelo Mottola (aka lillo), Hello and a very richly splendid weekend to you both. :king: ! Now then, I have just now spotted a pretty serious bug in both FB and GFXlib 2, in that when you punch in either of the codes: [syntax="FreeBASIC"]Screen 13, 16[/syntax] [syntax="FreeBASIC"]Screen 13, 24[/syntax] [syntax="FreeBASIC"]Screen 13, 32[/syntax] ......then at runtime, it *automatically* switches you to a 320x200 resolution with no more than 8-bit color ( :???: ), rather instead of the desired color depth like it is supposed to, regardless of the number of pages or whether it is full-screen or not. With âScreenResâ, however, when you enter in either of the following: [syntax="FreeBASIC"]ScreenRes 320, 200, 16[/syntax] [syntax="FreeBASIC"]ScreenRes 320, 200, 24[/syntax] [syntax="FreeBASIC"]ScreenRes 320, 200, 32[/syntax] .....then at runtime, you get the 320x200 graphics resolution in the desired color depth of your choice. Amazingly, I find it really strange as to why âScreenResâ works so brilliantly well and âScreen 13â donât even seem to cooperate with the desired color depth at all (other than 8-bit), all where a 320x200 graphics resolution in both FB and GFXlib 2 is concerned! Very odd there that it even happened on FB versions up to at least v0.13b, as well. :-? So then, could at least one of you please fix that âScreen 13â bug so that the 320x200 graphics resolution should operate in the color depth of his/her own choosing? Thanks so very much, gentlemen!! =b ! See you both later, and I thank you additionally for your wonderful time well spent! HELPING YOU TO CONFRONT THE SITUATION, Adigun Azikiwe Polack One of the Founders of âAura Flowâ ::: Continuing Developer of âFrantic Journeyâ Current Developer of âStar Angelic Sluggerâ ::: Webmaster of the âAAP Official Projects Squadâ Original Creator of the âThe New FreeBASIC 8-Bit Palette Machineâ I got an FB âScreen 13â bug to report for GFXlib 2. - Anonymous - 06-04-2005 Well, regardless, its documented. so its nothing noone knows about edit: from fbgfx.txt: "For modes 14 and up, the depth parameter changes the color depth to the specified new one; if depth is not specified, these modes run in 8bpp. For modes 13 and below, depth has no effect. If you need custom resolutions, have a look at the SCREENRES statement." Right you are, Cha0s. I can see that now so far! ;-) - Adigun A. Polack - 06-05-2005 To Cha0s: I see now. I never even fully looked into that until now, and yes, it is clearly documented there indeed (as you just said). I just found that one out today, man. So, I believe you are very much correct on that. And as for the changing of the color depths so far in a 320x200 mode using the âScreenResâ statement, well, at least it is truly better than nothing, I must tell you! Be checking you out later, man, and thank you now! =b - Adigun Azikiwe Polack One of the Founders of âAura Flowâ ::: Continuing Developer of âFrantic Journeyâ Current Developer of âStar Angelic Sluggerâ ::: Webmaster of the âAAP Official Projects Squadâ Original Creator of the âThe New FreeBASIC 8-Bit Palette Machineâ Re: Right you are, Cha0s. I can see that now so far! ;-) - Anonymous - 06-05-2005 Quote: it is truly better than nothing, I must tell you! werd. check you later now, dawg |