The Sword of Arisan - Printable Version +- Qbasicnews.com (http://qbasicnews.com/newforum) +-- Forum: QBasic (http://qbasicnews.com/newforum/forum-4.html) +--- Forum: QB Projects (http://qbasicnews.com/newforum/forum-12.html) +--- Thread: The Sword of Arisan (/thread-8800.html) |
The Sword of Arisan - jony_basic - 01-26-2006 I'm working on a project in QBasic 4.5, called "the sword of arisan". It is an RPG/adventure game, in screen 13, with a pixel scrolling engine. (everything is original code, no libraries) I have spoken about it once or twice in my other posts, but I suppose I should formally intruduce the project on the project board. Here's the short version. ---- A man named arisan must lead an army into battle against another rising leader. If he fails, it will mean losing all the land that they had cultivated and lived in for hundreds of years. He eventually wins the battle, and peace is slowly but surely restored to the land. but after a period of time, as if out of nowhere, this corrupt adversary appears again, and attempts to claim the lands he'd failed to attain in the past. Arisan is too old to lead in battle now. You, as Arisan's grand son, must try to defeat this man before he amasses his forces again. ---- I have been working on this game for about 7 months. the story is not entirely done, but that is the basic lay out. I am looking for any writers that might be interested in contributing to this line. I'm always open to suggestions. I'm also looking for people who might want to do some sprite work, and map building. you can read the full story at http://www.freewebs.com/jony_basic/projects.htm there will be current screen shots in the screen shots section very soon. I hope you all like my game, I've been building this story for a long time now. The Sword of Arisan - shiftLynx - 01-26-2006 Awesome. I look forward to playing it. The Sword of Arisan - marzecTM - 01-26-2006 yeah looks great, finally a qb rpg again! The Sword of Arisan - Z!re - 01-26-2006 Get rid of the fixed path. Now. That is all. The Sword of Arisan - jony_basic - 01-26-2006 I have tried to get relative paths to work many times, my computer seems to not want to do it. I tried path$ = "" OPEN path$ + file$ + ".jif" FOR INPUT AS #1 is that wrong? (I've posted about this before) everyone else says it works. The Sword of Arisan - shiftLynx - 01-26-2006 The chances are that your program is outside of your QBasic directory (i.e. where qb.exe, bc.exe, etc. are). To fix this, there are a few ways: 1) Create a shortcut to QB.exe in your folder and edit its Properties so that the working directory is your project's directory. 2) When you start QB, go to File and then Shell. From there, use MS-DOS to navigate to your project directory (i.e. cd\your\project\dir), then type 'exit' to return to QB. 3) Add a line to the start of your program that uses the CHDIR command to change to your project directory. When you're ready to release the code, remember to comment out that line. The Sword of Arisan - SSC - 01-26-2006 the only think I dont like so far is the way the character scrolling looks choppy as he hits the edge of the screen. The Sword of Arisan - na_th_an - 01-26-2006 http://faq.qbasicnews.com/?blast=RelativePaths The Sword of Arisan - jony_basic - 04-19-2006 I have been out for a while, but I'm back, and Project Arisan is better than ever. I've rebuilt the graphics and recreated the camera engine! It is now pixel * pixel scrolling with pixel perfect movement. (diagonal moving included) of course I hope to have the graphics "top notch" so anyone willing to rate me on that one, feel free. see screenshots here If you feel it's good or bad, please tell me, I don't mind critisism. a demo of the game will be out soon (within 1 month probably) I still have a lot of map building to do, so if anyone's interested in helping out, give me a message. the game will ultimately be an action battle setup, with all RPG elements like stat building and an exiting quest. hope you're looking forward to it, and that somebody cares. :wink: Jony_Basic The Sword of Arisan - Sebastian - 04-19-2006 You can use the following code in order to detect the path of your exe file: Code: 'By Pawel (www.pkworld.de) 1.2002 Sebastian |