Challenge.... - Printable Version +- Qbasicnews.com (http://qbasicnews.com/newforum) +-- Forum: QbasicNews.Com (http://qbasicnews.com/newforum/forum-3.html) +--- Forum: Challenges (http://qbasicnews.com/newforum/forum-10.html) +--- Thread: Challenge.... (/thread-93.html) |
Challenge.... - Rokkuman - 02-10-2003 Code: SCREEN 13 Challenge.... - relsoft - 02-10-2003 Toonski: Woot!!!!! Wooot!!!!! See it looks great in 80*50!!!! some 3dwaves: this is the 9 line Flickers code: Code: 'The Waves..... By RelSoft 2003 This one is better looking but 10 lines so its disqualified: Code: 'The Waves..... By RelSoft 2003 Challenge.... - Agamemnus - 02-10-2003 That is REALLY REALLY impressive!! Weird yet IMPRESSIVE! Nice @ Megaman, but you forgot a Code: ( Challenge.... - relsoft - 02-11-2003 Gotta luv that Cyrix... Code: '"Blurred StarField" Challenge.... - toonski84 - 02-11-2003 no, really, rel, you can stop it!! i dont know if "starfield" is really the best word for that though *shrug*. i have an idea on how to combine a real starfield and a blur but it's slow. Challenge.... - relsoft - 02-11-2003 Please post.... Nice to learn new stuff. Would that be: X=I&\320 Y=(I& mod 320)\320 ? :*) OMG!!! that bouncing blurr is Kewl!!! Fast too!!!! Challenge.... - toonski84 - 02-11-2003 erm, to convert linear mode 13 coordinates to regular: x = i& mod 320 y = i& \ 320 and i said i had an idea, which means i'll be tackling this tomorrow Challenge.... - relsoft - 02-11-2003 Kewl!!!!! But i am using this: I&=(I&+1) amd &H7fffffff So I need the exta mod. :*) Would somebody count how many F's are there? ;*) Challenge.... - toonski84 - 02-11-2003 cool 7 f's. but what does it do? ensure you dont reach infinity? Challenge.... - relsoft - 02-11-2003 oooops!! Major Gufaw.... Should be MOD 64000 not mod 320 Nahh that's the AND doing what's its supposed to do . *) |