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King's Land v2 - Printable Version

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King's Land v2 - momoguru - 07-16-2006

np, im working on the game documents so ill post them here as aoon as i finish them up.


King's Land v2 - nkk_kan - 07-16-2006

well... cool work in Pure Qb ,momo

really nice..
also i am looking forward to play your "Big Burger" game..
and Rpglab!

Keep the good work up!!


King's Land v2 - momoguru - 07-17-2006

i really need to get into bigburger again... i think its a great concept that needs a bit more work. as of now the engine is there, but i need to do alot more graphics and a bit more gameplay features to make it really cool.

anyway, thatnx for the support man Smile


King's Land v2 - nkk_kan - 07-17-2006

well...
i too work in pure Qb (without Libs)
and i'm currently working on a Unique Rpg
"Pong : The Rpg"

and i really like that Big Burger- like simulation games
i think i'll make one like that simulating sumthing else
thanx for the idea!


King's Land v2 - Nixon - 07-19-2006

If you still care this exactly what the error is "File not found in module Kinglan2 at address 0543:FC0F" it has happened to me 4 times now, first three, when I was attacked, 4 was when I went to attack a enemy house which didn't have an enemy on it but said there was so, I could fight nothing... that could be where the problem lies.


King's Land v2 - momoguru - 07-24-2006

ah, i think i know whats happening, ill look at this 2moro and post the fix. i think the problem lies in the map file... i may have a player attribute 2 but no actual unit on the tile... this could be causing the engine to try to load a tile graphic for a unit that doesnt exist.


King's Land v2 - Tikitac - 08-18-2006

this game is AWESOME!

good job momoguru, looking forward to great things in the future!