Diceculator - Printable Version +- Qbasicnews.com (http://qbasicnews.com/newforum) +-- Forum: Qbasic "like" compilers/interpreters (http://qbasicnews.com/newforum/forum-5.html) +--- Forum: FB Discussion & Programming Help (http://qbasicnews.com/newforum/forum-15.html) +---- Forum: FB Projects (http://qbasicnews.com/newforum/forum-16.html) +---- Thread: Diceculator (/thread-9783.html) |
Diceculator - phycowelder - 11-26-2006 a PC RPG tool for dice rolling! Download Diceculator.zip it is the first step in my bigger project: an GM + PLAYER Tool Box -chargen -npcgen -namegen -mapgen -dungeongen -monster + trap gen Diceculator - Dr_Davenstein - 11-26-2006 Hey, nice to see you around again! I'm gonna check out your program now. EDIT: Pretty nifty man. You got any plans to make a game using it? Diceculator - phycowelder - 11-26-2006 i probably will! but me n my cuz want to get a game of PALLADIUM up off the ground! and all we have is the net(MIRC) to comunicate between abunch of us. so i was just making some stuff for the pc to better help the GM(me) control the players! and im sure im not the only guy, but im always forgetting about EXP points! my GMToolBox will also keep track of skills used monsters killed and total the exp! it will alarm me (or the GM) when the exp has been reached for the next level! then i discuss with tthe player about new skills if any! and thanx for the welcome back! its good to be back! |