Qbasicnews.com
RPGDX competition stuff! (huge image[s]) - Printable Version

+- Qbasicnews.com (http://qbasicnews.com/newforum)
+-- Forum: Qbasic "like" compilers/interpreters (http://qbasicnews.com/newforum/forum-5.html)
+--- Forum: FB Discussion & Programming Help (http://qbasicnews.com/newforum/forum-15.html)
+---- Forum: FB Projects (http://qbasicnews.com/newforum/forum-16.html)
+---- Thread: RPGDX competition stuff! (huge image[s]) (/thread-9883.html)

Pages: 1 2


RPGDX competition stuff! (huge image[s]) - Dr_Davenstein - 02-02-2007

Well, that's cool. I did some testing before... like back when everyone was using QB, and bubble sort was actually faster than an iterative qsort with less than 20 items. I'm sure you'll have more than 20 sprites to sort in the end though. Wink