02-16-2004, 07:38 AM
Hey, I am working on a program in Direct X (C++, not C#), and want to practice working on physics using particles in QBasic. I haven't programmed in QBasic in a while, and I can't seem to make functions return my user-defined types. This must be possible (I can't imagine MS would want to make you pass by reference instead).
Please tell me this is possible, I don't want to have to go ahead and learn C# for quicky practice things like this.
Please tell me this is possible, I don't want to have to go ahead and learn C# for quicky practice things like this.