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3D gouraud shaded polygons!
#1
I have never been that good at 3D, but i recently decided to give it another try. It works like this,

TYPE 3DPoint
X AS INTEGER
Y AS INTEGER
Z AS INTEGER
END TYPE

DIM SHARED Plane(99, 3) AS 3DPoint

This gives me 100 little planes that I can do whatever I want with! Each plane is made up of 4 points, and I just draw a line between them. It looks really good in wireframe, and I have some nice 3D models that I made... But wire frame isn't as good as gouraud shading!!

Now first, I want to say that I'm using DQB... I'm comfortable with DQB, and when I'm done with a program, if it isn't fast enough, then I convert it to a different lib. Here is my problem:

1) I need a way to find the center of each plane. the problem with that is sometimes they are, for lack of a better word, bent. What my ultimate goal is, is to do this:
Code:
+-------------------------+
| `.                    ,'|
|   `.                ,'  |
|     `.           _,'    |
|       `.       ,'       |
|         `.   ,'         |
|           ><'           |
|         ,'  `-.         |
|       ,'       `.       |
|    ,,'           `.     |
|  ,;'               `.   |
|.'                    `. |
+-------------------------+

I wan't to have 4 gouraud shaded triangles per plane, intersecting at the middle. but sometimes the planes are stretched into wierd shapes, so I don't know how to determine the X, Y, Z coordinates of the center of the plane.

my second problem is this:

FOR P = 0 TO PLANES - 1
DrawPlane P
NEXT

that's not the actual code, but its something like that... In wire frame, that looks fine, but when I have it filled, sometimes the polygons that are closest are filled first, depending on how the object is rotated. What would I need to do to set it so that the closest planes get drawn last?

This is a little demo of my wireframe 3D capabilities...

REMEMBER, TURN EMS ON!
http://www.geocities.com/remixer1989/zonewar3d.zip

right click -> save as


(btw, I know that I should set it so that it only as 3 points per plane, but its not compatible with the software I use to create the models so I can't)
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Messages In This Thread
3D gouraud shaded polygons! - by Pyrodap - 03-31-2004, 01:21 AM
Re: 3D gouraud shaded polygons! - by wizardlife - 03-31-2004, 03:42 AM
3D gouraud shaded polygons! - by Pyrodap - 03-31-2004, 04:06 AM
3D gouraud shaded polygons! - by relsoft - 03-31-2004, 03:00 PM
3D gouraud shaded polygons! - by Oz - 03-31-2004, 07:26 PM
3D gouraud shaded polygons! - by Pyrodap - 04-01-2004, 04:48 AM
3D gouraud shaded polygons! - by relsoft - 04-01-2004, 04:20 PM
3D gouraud shaded polygons! - by Oz - 04-01-2004, 07:26 PM

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