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Basic Compression Challenge
#9
I think i will not win, but can i sign in with our QBasic Sprite Editor's PCX compressor? (I know it is not a hard think but i worked a lot on it to optimize everything for x sizes not dividable by 8. Try saving some PCXs with it...) You can download the sprite editor with source on our page, just create some image, or import a 16 color BMP, and test it's compression ratio or compare to some usual commercial programs. It was written almost a half year ago, so i do not know now where is the compressor in the code, but it is somewhere in one piece (not divided into SUBs).
fter 60 million years a civilization will search for a meteorite destroying most of the living creatures around this age...

There must be a better future for the Cheetahs!

http://rcs.fateback.com/
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Messages In This Thread
Basic Compression Challenge - by aetherfox - 01-07-2005, 05:44 PM
Basic Compression Challenge - by shiftLynx - 01-07-2005, 09:40 PM
Basic Compression Challenge - by DrV - 01-08-2005, 10:12 PM
Basic Compression Challenge - by aetherfox - 01-08-2005, 10:44 PM
Basic Compression Challenge - by Diroga - 01-09-2005, 08:45 AM
Basic Compression Challenge - by Z!re - 01-09-2005, 09:12 AM
Basic Compression Challenge - by aetherfox - 01-09-2005, 05:32 PM
Basic Compression Challenge - by Neo - 01-14-2005, 09:52 PM
Basic Compression Challenge - by Spotted Cheetah - 01-15-2005, 04:31 AM

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