01-15-2005, 05:36 PM
It's for simulating "methods".
It's like OOP.
Instead of doing something like:
you can:
It's also a way to simplyfy object handling.
ie:
You can make AI's for each object using indexes(ids) rather than a buch of If then Else's or Seclect cases.
It's like OOP.
Instead of doing something like:
Code:
Pooh_on_enemy(Hero)
you can:
Code:
Hero.Pooh-onEnemy()
It's also a way to simplyfy object handling.
ie:
You can make AI's for each object using indexes(ids) rather than a buch of If then Else's or Seclect cases.