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features...
#1
I woukd like to ask you guys about this possible feature that I found very useful to simplify coding or values assignment into UDTs or Arrays. Would you guys agree it's useful if something like this exist in FB?


It's like fitting a 'rpg room' data into a complex UDT or arrays. For game, opengl or dx programing should be a relief if we got this feature.

[syntax="QBasic"]

Type AXIS
X AS SINGLE
Y AS SINGLE
Z AS SINGLE
End Type

Type LIGHT
Ambients AS AXIS
SunLight AS AXIS
Fog AS AXIS
End Type

'...

DIM DayLight AS LIGHT

DayLight = { 0.3, 0.3, 0.3, _
3, 3, 3, _
1.5, 1.5, 1.5 }


DIM a(7) AS BYTE

a() = { 0,1,2,3,4,5,6 }


'...
[/syntax]

Any thoughts?
= inc(¢) Big Grin
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Messages In This Thread
features... - by zydon - 02-08-2005, 03:15 AM
features... - by steven_basic - 02-08-2005, 03:25 AM
features... - by Dr_Davenstein - 02-08-2005, 04:26 AM
features... - by na_th_an - 02-08-2005, 04:40 AM
features... - by Sterling Christensen - 02-08-2005, 05:43 AM
features... - by na_th_an - 02-08-2005, 12:51 PM
features... - by Z!re - 02-08-2005, 04:06 PM
features... - by helium - 02-08-2005, 04:14 PM
features... - by zydon - 02-08-2005, 08:42 PM
features... - by DrV - 02-09-2005, 02:43 AM
features... - by Antoni Gual - 02-09-2005, 06:43 PM
features... - by Dr_Davenstein - 02-10-2005, 08:11 AM
features... - by Z!re - 02-10-2005, 03:44 PM

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