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Tree/Grass
#1
Hey all, I'm going to be porting a C++ allegro map editor and rpg to freeBASIC but before I do that I'm going to make up some graphics and tutorials. So I'm just wondering, how does my tree and grass look in my map editor? By the way, I know the leaves look small but the resoultion of the rpg is 400*300 so it looks much better/bigger in game.

[Image: screen.PNG]
lles hat ein Ende nur die Wurst hat zwei
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Messages In This Thread
Tree/Grass - by Gustav - 02-21-2005, 07:20 AM
Tree/Grass - by Z!re - 02-21-2005, 07:40 AM
Tree/Grass - by Josiah Tobin - 02-21-2005, 07:55 AM
Tree/Grass - by Gustav - 02-21-2005, 08:08 AM
Tree/Grass - by Z!re - 02-21-2005, 05:52 PM
Tree/Grass - by Neo - 02-21-2005, 07:05 PM
Tree/Grass - by Gustav - 02-21-2005, 09:00 PM
good - by neuro - 02-22-2005, 12:18 AM
Re: good - by Josiah Tobin - 02-22-2005, 02:29 AM
Tree/Grass - by Z!re - 02-22-2005, 03:26 AM
Tree/Grass - by KiZ - 02-22-2005, 03:41 AM
Tree/Grass - by Josiah Tobin - 02-22-2005, 04:31 AM
Tree/Grass - by Gustav - 02-22-2005, 06:00 AM
Tree/Grass - by Z!re - 02-22-2005, 06:11 AM
Tree/Grass - by Gustav - 02-22-2005, 06:31 AM
Tree/Grass - by KiZ - 02-22-2005, 08:58 PM
Tree/Grass - by Josiah Tobin - 02-23-2005, 12:08 AM
Tree/Grass - by Gustav - 02-23-2005, 12:58 AM
Tree/Grass - by TheDarkJay - 02-24-2005, 01:18 AM
Tree/Grass - by Josiah Tobin - 02-24-2005, 01:28 AM
Tree/Grass - by Rattrapmax6 - 02-24-2005, 01:42 AM
Tree/Grass - by Gustav - 02-24-2005, 06:11 AM

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