05-10-2005, 03:12 AM
glSDL is an SDL/OpenGL wrapper that will automatically create and use OpenGL textures for your sprite surfaces. It should be a lot faster for alpha transparency.
Full-Screen SDL alpha blending
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Messages In This Thread |
Full-Screen SDL alpha blending - by SSC - 05-08-2005, 08:22 PM
Full-Screen SDL alpha blending - by Z!re - 05-08-2005, 08:24 PM
Full-Screen SDL alpha blending - by SSC - 05-08-2005, 09:00 PM
Full-Screen SDL alpha blending - by Z!re - 05-08-2005, 09:16 PM
Full-Screen SDL alpha blending - by SSC - 05-08-2005, 09:31 PM
Full-Screen SDL alpha blending - by Z!re - 05-08-2005, 09:51 PM
Full-Screen SDL alpha blending - by ShadowWolf - 05-09-2005, 01:43 AM
Full-Screen SDL alpha blending - by Dr_Davenstein - 05-10-2005, 02:53 AM
Full-Screen SDL alpha blending - by Sterling Christensen - 05-10-2005, 03:12 AM
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