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screen 12 RPG
#2
Any particular reason for being screen 12 specific? I think screen 13 has always been favoured because it gives a better colour range. You can also use palette to change the colours, just involves a bit of a formula.
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screen 12 RPG - by LPG - 04-14-2008, 11:19 AM
Re: screen 12 RPG - by wildcard - 04-21-2008, 11:50 PM
Re: screen 12 RPG - by LPG - 04-27-2008, 10:16 AM
Re: screen 12 RPG - by LPG - 04-27-2008, 10:42 AM
Re: screen 12 RPG - by roy - 04-27-2008, 11:02 AM
Re: screen 12 RPG - by LPG - 04-27-2008, 11:24 AM
screen 12 RPG - by D.slert - 10-29-2009, 02:28 PM

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