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News on LONG developement.
#1
If you don't know yet, LONG(Legacy Of Noname General) is my current project in developement, a point and click adventure game, which I've been developing for some time now, with too many breaks.

Anyway, as I announced I've started to work on a new click box system which is neccesary if I want to make the game compilable at all. I am currently transfering all the click boxes on outside files. So far I've done this for 12 scenes out of 17 currently present in the game. This work is not difficult as I thought and I will probably finish it in the next two weekends. I've also started to write the neccesary code which I'll need in order to use these files. That part is also developing nice, since the code turned out to be very economic and compact. More than I expected. Only part that grows is set of two SELECT CASE blocks which are related to click boxes which change, like places which you can operate or places where you can pick up an object. You see, all click boxes placed in outside files are set of variables(some of them are STRINGs of course) and one of those variables is a code that can point out dependable on click box type (also flaged with a variable) if that click box is an object which player can pick up or if that click box is a portal to a new scene and the code then is a number of the new scene.

Doing all this I've also realised that I'll need a separate set of files for click boxes which react on activated object. You see, first set of click boxes will be used when the player left or right clicks on various parts of the scene and the second set of click boxes will be used when you interact with an object with various partsof the scene. I think this is a better way to do it since if I pack all these click boxes in one set of files it will get very complicated.

Also, checking the game once more convinced me that LONG maybe will not turn out to be such an averege game. I don't know, the world and the characters are more interesting than I thought. I'm not sure that players will be happy when they finish the game, but I'm pretty sure first impresions will be good.

I'm still annoyed with some parts of the game that I need to do (The Terminal) and few missing scenes I need to draw. I'm still hoping to find somebody to help me with few graphical problems. Release dates? I sincerely belive right before or right after the summer of 2004.

Cheers!
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Messages In This Thread
News on LONG developement. - by Lachie Dazdarian - 10-13-2003, 03:24 PM
News on LONG developement. - by TheBigBasicQ - 10-13-2003, 07:03 PM
News on LONG developement. - by na_th_an - 10-13-2003, 07:24 PM
News on LONG developement. - by Lachie Dazdarian - 10-14-2003, 12:57 PM
News on LONG developement. - by Lachie Dazdarian - 10-21-2003, 01:56 PM
News on LONG developement. - by Lachie Dazdarian - 11-03-2003, 04:00 PM
News on LONG developement. - by Ryan - 11-04-2003, 05:41 AM
News on LONG developement. - by relsoft - 11-04-2003, 12:46 PM
News on LONG developement. - by Lachie Dazdarian - 11-05-2003, 12:23 PM
News on LONG developement. - by Lachie Dazdarian - 12-16-2003, 05:57 PM
News on LONG developement. - by Lachie Dazdarian - 01-07-2004, 02:12 PM
News on LONG developement. - by Lachie Dazdarian - 08-30-2004, 01:54 PM
News on LONG developement. - by na_th_an - 08-30-2004, 06:28 PM
News on LONG developement. - by Lachie Dazdarian - 08-30-2004, 06:44 PM
News on LONG developement. - by na_th_an - 08-30-2004, 06:46 PM
News on LONG developement. - by Lachie Dazdarian - 08-30-2004, 06:53 PM
News on LONG developement. - by na_th_an - 08-30-2004, 07:01 PM
News on LONG developement. - by KiZ - 08-30-2004, 07:51 PM
News on LONG developement. - by relsoft - 08-31-2004, 12:01 PM
News on LONG developement. - by Lachie Dazdarian - 09-16-2004, 04:13 PM
News on LONG developement. - by relsoft - 09-17-2004, 03:58 PM
News on LONG developement. - by Lachie Dazdarian - 09-21-2004, 01:09 PM
News on LONG developement. - by TheBigBasicQ - 09-22-2004, 12:03 AM
News on LONG developement. - by relsoft - 09-22-2004, 10:44 AM
News on LONG developement. - by Lachie Dazdarian - 01-11-2005, 01:06 PM
News on LONG developement. - by relsoft - 01-11-2005, 01:11 PM
News on LONG developement. - by Lachie Dazdarian - 01-11-2005, 01:17 PM
News on LONG developement. - by relsoft - 01-11-2005, 01:27 PM
News on LONG developement. - by Lachie Dazdarian - 01-11-2005, 04:15 PM
Yo y'all! - by jfritzyb - 09-29-2005, 04:32 AM
News on LONG developement. - by Lachie Dazdarian - 09-30-2005, 12:49 PM
News on LONG developement. - by KiZ - 09-30-2005, 02:23 PM
News on LONG developement. - by Lachie Dazdarian - 09-30-2005, 03:33 PM

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