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Challenge: Creating AI that can "learn" through pr
#12
I think to let a program learn you have to start with some 'world' rules which are constant. For example the cpu tries to eat everything which he sees for the 1st time. And if that failes he tries to use it for other things. So there must be some rules set up for the items too... hmm well just some thoughts.

It might also be an idea, to let the computer save the experiences in an outputted file, so it loads up the file and restore his experiences(or the things learned) again.

(play the game Creatures, it got some extensive AI in it)
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Challenge: Creating AI that can "learn" through pr - by Spearor - 10-21-2003, 02:40 PM

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