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GFXlib "DRAW" command
#12
Quote:It's pretty funny though... reminds me of Atari 2600.

I'm wondering about re-creating a space invaders type game using nothing but the draw statements...

Getting the DRAW strings for the invader characters would be the most time consuming.

Anyone want to "donate" an invader string?

Also, the file for the source link above has been updated with the couple of line changes. It shouldn't make any difference which gfxlib is used to recompile.
ature has its way of warning a person away from danger: The distinct black and white coloration on a skunk, the chilling buzz of a rattlesanke, a redneck handing you his beer and saying "Watch this!"
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Messages In This Thread
GFXlib "DRAW" command - by steven_basic - 02-03-2005, 09:52 PM
GFXlib "DRAW" command - by lillo - 02-03-2005, 11:20 PM
GFXlib "DRAW" command - by steven_basic - 02-03-2005, 11:24 PM
GFXlib "DRAW" command - by lillo - 02-03-2005, 11:51 PM
GFXlib "DRAW" command - by Jofers - 02-04-2005, 01:37 AM
GFXlib "DRAW" command - by steven_basic - 02-04-2005, 02:22 AM
GFXlib "DRAW" command - by lillo - 02-04-2005, 02:32 AM
GFXlib "DRAW" command - by steven_basic - 02-04-2005, 03:11 AM
GFXlib "DRAW" command - by mipooh - 02-04-2005, 08:40 AM
GFXlib "DRAW" command - by Dr_Davenstein - 02-04-2005, 12:30 PM
GFXlib "DRAW" command - by steven_basic - 02-04-2005, 07:17 PM
GFXlib "DRAW" command - by steven_basic - 02-04-2005, 07:27 PM
GFXlib "DRAW" command - by lillo - 02-05-2005, 03:35 PM

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