09-17-2005, 10:23 PM
I have a terrain, and I want the player to walk smoothly across the terrain, smoothly following the terrain elevations...
But I can't figure out how to actually calculate a point thats inside a triangle with 3 (x, y, z) vertices...
Say, I want to find the height in the middle of the triangle, how would I do this?
Thanks in advance.
But I can't figure out how to actually calculate a point thats inside a triangle with 3 (x, y, z) vertices...
Say, I want to find the height in the middle of the triangle, how would I do this?
Thanks in advance.
It's the difference between asking someone how much flour goes into pancakes, and handing them a sorry mix of oozing green goo and asking them to fix it." - Deleter
-Founder & President of the No More Religion Threads movement-
-Founder & President of the No More Religion Threads movement-