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Anyone interested in making a text adventure as a group?
#6
Sweet. And speedlemon, why not? Graphical games usually become too complicated, and if you try to add a story it becomes even harder. Remember, this isn't Flash or Java where you can easily make or import a graphic and make it move or whatnot. This is QBASIC. To be honest in my opinion, if a game has a good story to it, then that's all that truly matters.

Anyway, I agree that a text adventure takes too long to make by one person. So what should we make one on? Any ideas?
Not yet Snake! It's not over yet!
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Messages In This Thread
Anyone interested in making a text adventure as a group? - by Liquid Snake - 10-03-2005, 02:49 AM
been thinkin - by zoasterboy - 10-22-2005, 10:54 AM
sorry! - by phycowelder - 10-23-2005, 12:13 PM
before... - by zoasterboy - 10-24-2005, 07:43 AM
story line - by zoasterboy - 10-25-2005, 04:47 AM
yah - by zoasterboy - 10-25-2005, 07:26 AM
main menu - by zoasterboy - 10-26-2005, 05:13 AM
joining - by phycowelder - 10-26-2005, 05:25 AM
^^ - by zoasterboy - 10-26-2005, 05:27 AM
Anyone interested in making a text adventure as a group? - by Anonymous - 10-26-2005, 05:34 AM
Re: ^^ - by Liquid Snake - 10-26-2005, 06:18 AM
cool! - by phycowelder - 10-26-2005, 06:56 AM

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