10-14-2005, 06:14 PM
Alrighty, I wrote these short intros last night. We can choose which one we want, or see if others want to submit.
Introduction #1:
You wake suddenly, jumping from your resting place - or at least, you wiggle, since youâre strapped down to a table. As you open your eyes, you realize you are stripped of your clothes and in some sort of laboratory. As you lift your head, it gets pulled back down by sensors attached to your scalp. Over your left shoulder, you see a door crack open slightly. A voice whispers, âPress the red button...â and the door slams shut. As it does, you look down at your feet and see a large panel of buttons, switches, and levers. Your toe can barely reach the red, green, and blue buttons that are each stretched off to the side. Even though you were given a suggestion, you seem compelled to press the blue button. What do you do?
Introduction #2:
A light blinds you as you start running. You donât know why youâre running, but you remember it being important. As you slow down and start absorbing your surroundings, you realize youâre in a jungle. Even though you donât remember being in a forest, you have a vague recollection of your location. You walk to a sign in the path that reads, âALL HACKERS WILL BE SHOT!â, and you suddenly realize why you ran so fast. Time is now a problem, and you also have three ways to go. The sign reads âWEST: GATES TOWERâ, âEAST: SHIPPING AND RECEIVINGâ, and âNORTH: SCHEMES AND DASTARDLY PLANS DEPT.â You know you canât go back.
(Make Shipping and receiving unavailable until later (with overgrown trees))
Introduction #1:
You wake suddenly, jumping from your resting place - or at least, you wiggle, since youâre strapped down to a table. As you open your eyes, you realize you are stripped of your clothes and in some sort of laboratory. As you lift your head, it gets pulled back down by sensors attached to your scalp. Over your left shoulder, you see a door crack open slightly. A voice whispers, âPress the red button...â and the door slams shut. As it does, you look down at your feet and see a large panel of buttons, switches, and levers. Your toe can barely reach the red, green, and blue buttons that are each stretched off to the side. Even though you were given a suggestion, you seem compelled to press the blue button. What do you do?
Introduction #2:
A light blinds you as you start running. You donât know why youâre running, but you remember it being important. As you slow down and start absorbing your surroundings, you realize youâre in a jungle. Even though you donât remember being in a forest, you have a vague recollection of your location. You walk to a sign in the path that reads, âALL HACKERS WILL BE SHOT!â, and you suddenly realize why you ran so fast. Time is now a problem, and you also have three ways to go. The sign reads âWEST: GATES TOWERâ, âEAST: SHIPPING AND RECEIVINGâ, and âNORTH: SCHEMES AND DASTARDLY PLANS DEPT.â You know you canât go back.
(Make Shipping and receiving unavailable until later (with overgrown trees))