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My Hierarchical Vector Object editor (_objedit)
#1
I'm not really good at explaining things.. so here's a screen shot
[Image: _objeditshot1.JPG]

_objedit: http://lithium.zext.net/n/f/_objedit.zip

if you want to make your own Vector Models for objects, you'll need this:

_mdledit: http://lithium.zext.net/n/f/_mdledit.zip

enjoy Big Grin
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#2
Can you write a program that will animate it or somelike that so we can see the full capabilities of your editor?
am an asshole. Get used to it.
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#3
Hmmm--- This is very interesting. I was after doing some kinda "Another World" game but with textures using CosmoX or whatever, but I felt lazy about coding the editors...

Hmmm........

Someone interested in doing _THE_ ultimate QB game? Big Grin
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#4
Looking goood, but what's the deal with the name? That's not very appropriate on many levels. Where's the apparatus, anyways??
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#5
Ninkazu: I'm going to do that later.. then I might make a game with it
Agamemnus: What the name of the object in the sceen shot? heh sorry
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